Metroid Prime: Corruption
I finally got my copy of Metroid Prime 3 yesterday. I had asked for it to be shipped DHL from Video Games Plus which they did but they sent it to my old UK address. Fortunately both of us caught this quickly and they managed to get another copy DHL-ed to me.
Anyway I spent a couple of hours playing it last night and managed to get through 2 bosses (or one boss and a mini boss depending on how you look at it). As I have not managed to complete it I’ll give you my first impressions.
Firstly Wow! It looks great, ok not HD great but for a Wii game it looks amazing. The first few minutes or hours are very different from a normal Metroid game in that 1) you have people speaking to you 2) you don’t have to kill everything you meet and 3) you get some help in places. This might put off die-hard fans but for me it fleshes out Samus’s world a little more without removing any of the core Metroid elements.
Your first few hours should easily see you through at least 2 ‘worlds’ or ‘levels’ and give you a fair few abilities (especially for a Metroid game). These 2 sections are really neat as they are acting as a training level without actually doing the de-rigour ‘press this’, ‘shoot this’ lame-ness which puts of well everybody. Instead these 2 sections act as a great way to get used to the new control system, introduces the Metroid universe to new players and doesn’t alienate existing Metroid fans.
Anyway I saved last night not long after what I would call the first proper boss and it now looks like the game is going to get a lot more Metroidy (read less people about and more solo atmosphere).
I’ll update with more opinions when I get time off from killing stuff and exploring.