escapeVektor for Nintendo 3DS is currently on sale! You can grab our multi award-winning Australian Game of the Year for only US$3.99 / €3.99 / £3.59 / AUS$5.20. That’s the lowest price the game has ever been on the 3DS. But hurry, our sale only lasts until July 31.
When we were at PAX East in Boston earlier this year Electric Playground interviewed Nic about Blast ‘Em Bunnies, Cubemen 2 for Wii U and ORBITOR. All the video interviews have recently been released. Check them out below.
Cubemen 2 is coming soon to Wii U. Here’s a handy feature from Nintendo Enthusiast with everything you need to know about the game:
Like Fuzzy Wuzzy Games, Nnooo is also among the number of indie developers having their games showcased by Nintendo at the Game Developers Conference this year. Naturally, this means new footage, screenshots, and details.
But first, for those who are unfamiliar with what Cubemen 2 is, it’s designed to be a fast paced, action packed, original 3D strategy game where the player conducts Cubemen units to defend and attack enemies in a range of game modes including Capture the Flag, Skirmish, Territory and more.
Nic was recently interviewed by Nintendo Everything. He discusses Blast ‘Em Bunnies, escapeVektor’s future, eShop thoughts and more…
How did the concept for Blast ‘Em Bunnies come about?
Following on from Spirit Hunters Inc and escapeVektor which were both really well reviewed by most outlets and very well received by our fans we were looking for a game idea which could be a little more commercially focused.
We noticed that with escapeVektor it was getting a lot of great reviews and awards but for many players it was a hard sell due to its abstract nature. With Spirit Hunters Inc the video for the game went really high in the eShop charts but the transfer to sales was not at the same level. I came to the conclusion that both games were hard to market to players in a way that ensured they got the excitement and fun of the games. We knew if we could get people playing they would love them both but both concepts were perhaps a hard sell.
At the same time we had just come off two projects (escapeVektor and Spirit Hunters Inc) which had consumed several years of our lives so we wanted to do something shorter and more focused.
I’d had an idea for a target shooting game floating around in my head for a while and it was originally going to be an AR style game based in the Spirit Hunters universe. I really like the gameplay idea so it kept returning to me as something we should look at doing.
Exciting news! Nintendo are featuring Cubemen 2 for Wii U on their booth at next week’s Game Developers Conference in San Francisco.
Cubemen 2 for Wii U, published by Nnooo and developed by 3 Sprockets, is being featured as part of a showcase of indie games made using Unity Pro for Nintendo’s Wii U console.
Our own Nic Watt will be on hand to demonstrate Cubemen 2 at the Nintendo booth from 2pm-6pm on Wednesday March 19 and between 10am-2pm on Thursday March 20. If you are attending GDC come along to see how well Cubemen 2 plays on the Wii U.
After visiting the Nintendo booth why not take a look at 3 Sprockets’ new game, Fight the Dragon? Winner of a GDC Best in Play 2014 award, this 3D hack n’ slash RPG will be showcased at GDC Play on the Play Tabletop 313 booth in the North Hall. This is your chance to get hands-on with the latest build of this game.