Developing Indie Games for the DS and Other Mobile Devices


Another one of our GDC interviews has recently appeared online. This one is a podcast interview with the Experimental Game Dev Podcast Show (see our GDC Diary, Part 2). In it, Nic & Bruce talk about why we developed the myLifeCollected range for DSiWare and how these apps influenced the making of Spirit Hunters Inc. We also talk about Pop/Pop Plus: Solo and escapeVektor, and why we make games for consoles rather than mobile phones or PCs.

Click here to be taken to the podcast

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