Developing Indie Games for the DS and Other Mobile Devices
Monday, June 27th, 2011Another one of our GDC interviews has recently appeared online. This one is a podcast interview with the Experimental Game Dev Podcast Show (see our GDC Diary, Part 2). In it, Nic & Bruce talk about why we developed the myLifeCollected range for DSiWare and how these apps influenced the making of Spirit Hunters Inc. We also talk about Pop/Pop Plus: Solo and escapeVektor, and why we make games for consoles rather than mobile phones or PCs.