PRESS RELEASE: Nnooo receives developer approval for Wii U™
Monday, July 23rd, 2012Sydney, July 23 2012
Australian developer Nnooo has recently received approval to develop for Nintendo’s upcoming home console, the Wii U. The Sydney based studio is the first Australian developer to announce Wii U approval.
Nnooo has been developing titles for Nintendo since the studio was formed in 2006 and is best known for US WiiWare™ launch title Pop™, the myLifeCollected™ range of lifestyle applications for Nintendo DSiWare™, and most recently escapeVektor™: Chapter 1 for WiiWare.
“We’re thrilled to receive developer approval for this exciting new console,” said Nic Watt, Creative Director at Nnooo. “We can’t wait to see what the console is capable of and already have a number of ideas we’d like to experiment with.”
Nnooo is currently developing Spirit Hunters Inc, an augmented reality RPG for Nintendo DSiWare, and escapeVektor for the Nintendo 3DS™ and PlayStation®Vita, all of which are expected to be released in the final quarter of 2012.
“We’re very close to finishing Spirit Hunters Inc and escapeVektor,” said Watt. “We’ll be showcasing the games at Gamescom in Cologne in the middle of August. Once these games are completed we’ll be prototyping some ideas for the Wii U to get a feel for what we can do. We’ve already had a quick play with the hardware and everyone in the studio is super impressed by the GamePad and the capabilities of the Wii U itself.”
Spirit Hunters Inc and escapeVektor are scheduled for release in late 2012.
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If you would like to meet us at Gamescom for an interview and/or to preview Spirit Hunters Inc and escapeVektor, please contact us at press@nnooo.com.
More information about Nnooo is available at www.nnooo.com.
Spirit Hunters Inc information can be found at www.spirithuntersinc.com and escapeVektor information can be found at www.escapeVektor.com.
Spirit Hunters Inc screenshots are available here. escapeVektor assets are available here.
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escapeVektor for the Nintendo 3DS and PlayStation Vita is being developed with the assistance of Screen NSW.