Archive for June, 2012

Spirit Hunters Inc update

Thursday, June 28th, 2012

Spirit Hunters Inc. Remember that? Yes you do. It’s our augmented reality spirit hunting and battling RPG. We’ve been working on it for a couple of years now and we’re delighted to report it’s in good shape.

So good in fact that we took it to E3 to show journalists. Nintendo World Report are first up with their impressions of the game. They seemed to be surprised at the depth the game offers. Not a surprise to us – that’s why it’s taken us 2 years to get here!

You’ll be hearing more about the game in the coming months. In the meantime check out Nintendo World Report’s impressions and reacquaint yourself with our Spirit Hunters Inc site which will be getting updated over the next few months.

“So when is it due for release?” we hear you shout in unison. Well, we feel confident that it will be released around the 4th quarter of this year. We’re tidying the game up, testing it furiously (and having a great time while we do) and fixing those pesky bugs which always seem to find their way into games.

It will be a downloadable title for Nintendo DSiWare, so you can hunt and battle the spirits on your Nintendo DSi or on your Nintendo 3DS through the eShop. Keep an eye on this News site for more updates and information (including price) over the coming months.

Excited yet? Go on, give us a smile. You know you want to. Just like this —>

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Player Attack Interview

Tuesday, June 26th, 2012

While we were at E3 we ran into Jessica Citizen from Aussie game site Player Attack.

She wanted to talk to us about E3, escapeVektor and Spirit Hunters Inc. We also sent her some exclusive new escapeVektor footage to put in the interview.

Ignore what Bruce said about escapeVektor coming to DSiWare though, it’s strictly 3DS. Poor guy was too exhausted after a hard week’s marketing!

Click here to see the interview

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RipTen previews escapeVektor on the Nintendo 3DS

Friday, June 22nd, 2012

Another preview in from E3, this time from game website RipTen. Justin Berube from the site took the game for a spin and thoroughly enjoyed himself.

He really gets stuck into the detail of the new game in this article, concluding “escapeVektor has become my most wanted 3DS eShop game.” High praise indeed!

Click here to read the article

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escapeVektor on 3DS – Nintendo World Report E3 Impressions

Friday, June 15th, 2012

The first press article has appeared from our visit to E3. This is an Impressions piece for escapeVektor on the Nintendo 3DS from Nintendo World Report.

Looks like they’re happy with the amount of juicy content we’re packing into it.

Check out their impressions here

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E3!

Tuesday, June 12th, 2012

We’ve just made it back from this year’s E3 in LA and what a show it was for us! As well as making sure we saw everything on the show floor we had a record number of meetings. Here’s a quick rundown of what we got up to:

Press meetings/interviews: 8.

Nintendo meetings: 3.

Sony meetings: 1.

Presentations attended: 1.

Parties attended: 2.

As you can see above, our security detail was second to none, which made it relatively easy to get through the show. We also took a load of pictures and put them on our Facebook page.

Now that we’re back, or focus is firmly on finishing our games. Wish us luck!

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