Posts Tagged ‘PS Vita’

escapeVektor PS Vita sale – EU & AUS

Friday, September 26th, 2014

Cover_MiiVerse_Sale-1

escapeVektor on PS Vita is currently on sale in Europe and Australia. Grab it now for only £3.29 / €3.99 / AU$5.95.

Click here to go to the PlayStation Store

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escapeVektor on PS Vita – PlayStation Europe’s Indie Deal of the Week

Thursday, January 9th, 2014

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PlayStation Europe is featuring escapeVektor on PS Vita in its Indie Deal of the Week section this week.

That means OVER 50% DISCOUNT (and additional PS+ discount) for the next week on PSN for EU/AU/NZ!

There’s never been a better time to download our multi award winning game!

Click here to download

 

 

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escapeVektor heading to Japan

Tuesday, December 3rd, 2013

 

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We’re delighted to announce escapeVektor will be released in Japan on Nintendo 3DS and PlayStation Vita.

Release date on the Nintendo 3DS is December 11th. The date for release on PlayStation Vita is January 16th. The price of the game on both handhelds will be ¥700.

(more…)

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escapeVektor gets a permanent price reduction

Tuesday, November 12th, 2013

 

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We’re permanently reducing the price of escapeVektor on the Nintendo 3DS and PlayStation Vita. We’re also permanently reducing the price of the escapeVektor soundtrack on CD Baby. Check out the new prices and dates below.

Nintendo 3DS

The Americas, Europe, Australia & New Zealand – permanent price reduction effective from 14 November; price reduced to US$6.99 from US$9.99 /  €6.99 from €10 / AUS$8.99 from AUS$13 / NZ$10.99 from NZ$17.

PlayStation Vita

The Americas – permanent price reduction effective from 26 November; price reduced to US$6.99 from US$9.99.
Europe, Australia & New Zealand – permanent price reduction effective from 20 November; price reduced to €6.99 from €9.99 / AUS$10.35 from AUS$14.45 / NZ$13.25 from NZ$18.95.

Original soundtrack permanently reduced via cdbaby from today; price reduced to US$3.49 from US$4.99.

 

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Our new game – Blast ‘Em Bunnies

Wednesday, October 2nd, 2013

 

If you’re been wondering what we’ve been up to for the last 8 months it’s this – our next title, Blast ‘Em Bunnies for PlayStation 4, PlayStation Vita and Nintendo 3DS! Check out the trailer then read more about it in the press release below.

If you’re going to this weekend’s EB Expo in Sydney you can play Blast ‘Em Bunnies on PlayStation 4 at both the Sony booth and the Nnooo booth. How cool is that! (more…)

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PRESS RELEASE: Nnooo receives developer approval for PlayStation 4

Friday, April 26th, 2013

 

Nnooo is pleased to announce developer approval from Sony Computer Entertainment Europe for the PlayStation®4 (PS4™).

The PS4 will be the second PlayStation platform Nnooo has developed for, having recently released its critically acclaimed escapeVektor™ on the PlayStation®Vita (PS Vita).

“It’s exciting to be developing for a new generation of consoles,” said Nic Watt, Creative Director at Nnooo. “We’re delighted to get early access to PS4 development kits so we can get our games on the console as quickly as possible.”

Nnooo is currently developing a new game which is expected to be released across multiple platforms, including the PS4 and PS Vita.

“We’re still at an early stage of development of our new game,” said Watt. “We don’t want to announce anything until we are more advanced with the project. Hopefully we’ll be able to say something about it around the middle of the year.”

As a result of the PS4 approval the company will be looking to hire additional experienced staff to help with programming and art/animation. Details of the Sydney-based roles will be announced next week.

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Nnooo is a game development studio based in Sydney, Australia.

More information about Nnooo is available at www.nnooo.com while escapeVektor information can be found at www.escapeVektor.com.

escapeVektor screenshots are available for PS Vita here.

Join us on Facebook at www.facebook.com/nnooo or Twitter at www.twitter.com/_Nnooo.

escapeVektor was developed with the assistance of Screen NSW.

 

 

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escapeVektor competition winners!

Monday, January 21st, 2013

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Thanks to everyone who took part in our competition to win a copy of the US version of escapeVektor for PS Vita.

The winners were:

Kenny Schafer
Rob T
fangyuansnake
Martin Bird
Renato Fomigone Silveira
Brady Thomas
Jon Sinewnew
Luis Felipe Puebla Gallardo
Matias Gajardo Parra
Matias Villalobos

Congratulations to all our winners, who have already been notified of their win via email.

If you didn’t win our competition, you can download the US version of escapeVektor for PS Vita from January 22 for only US$9.99.

The game is already available on PS Vita in Europe, Australia and New Zealand. It has also been released in all territories on Nintendo 3DS.

Make sure you know about our future competitions by following us on Twitter or Facebook.

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PRESS RELEASE: escapeVektor release date and price announced for US PlayStation®Vita

Wednesday, January 16th, 2013

 

Nnooo is pleased to announce that escapeVektor™ will be released on the PlayStation®Vita (PS Vita) in the US, Canada and Mexico next week.

The PS Vita release will become available on PlayStation®Store for PS Vita from January 22 for US$9.99. (more…)

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Unlocking the Secrets of escapeVektor (part 3)

Saturday, January 12th, 2013

Escape with all the medals

This is the final part of our series of features telling you all you need to know about escapeVektor.  Read on to learn about more enemy types, Boostenate and the soundtrack that will accompany your escape from the CPU.

Run, blast and reach for the stars!

escapeVektor™ is a retro styled arcade game  in which the player controls Vektor, an entity trapped inside the player’s CPU. Each node (level) consists of a series of interconnected lines which form cells. These are claimed as Vektor moves along them. Claiming all of the cells in a node unlocks the exit to the next node, bringing Vektor closer to his escape.

However, this is no ordinary CPU. It has held Vektor captive for what feels like an eternity and it doesn’t want him to leave now. As Vektor progresses with his escape, the CPU sets up obstacles and sends out its army to destroy him.

In the final part of our escapeVektor feature, we describe the Interceptors, Munchers and Locusts, the most difficult enemies to deal with. We also talk about the Detonate and Boostenate abilities, high scoring tactics and the interactive soundtrack. (more…)

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Unlocking the Secrets of escapeVektor (part 1)

Tuesday, December 18th, 2012

Can you help Vektor escape?

Welcome to the first in a series of three features detailing the ins and outs of escapeVektor™. This is our first release on PlayStation®Vita and first Nintendo eShop title, so we’re super excited to give you some details on what you’ll be up against!

Avoiding Patrols, Electric Fences & Cannons!

escapeVektor is a retro styled arcade game in which the player controls Vektor, an entity trapped inside the player’s CPU. Each node (level) consists of a series of interconnected lines which form cells. These are claimed as Vektor moves along them. Claiming all of the cells in a node unlocks the exit to the next node, bringing Vektor closer to his escape.

However, this is no ordinary CPU. It has held Vektor captive for what feels like an eternity and it doesn’t want him to leave now. As Vektor progresses with his escape, the CPU sets up obstacles and sends out its army to destroy him.

In the first part of our escapeVektor feature we have a look at one of the enemy types and some of the obstacles Vektor has to deal with during his escape. (more…)

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