Archive for April, 2012

Official Nintendo Magazine – how to make an eShop game

Friday, April 27th, 2012

We’re featured in the May edition of Official Nintendo Magazine. Not once, but twice!

First of all, escapeVektor has a double spread in the magazine’s Select section, which details ONM’s pick of the latest Nintendo news. That in itself would have been great. But there’s more….. (more…)

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Interview with MMGN

Friday, April 20th, 2012

When Stephen Heller from MMGN visited our office to preview escapeVektor on the 3DS, he also interviewed Nic and Bruce. He asked about GDC, developing for Nintendo and PlayStation platforms, the state of the local industry and where we’re heading.

Click here to see the interview

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First escapeVektor 3DS preview

Tuesday, April 17th, 2012

Hot on the heels of our first escapeVektor 3DS gameplay video comes our first preview of the game on the Nintendo 3DS.

Stephen Heller from games site MMGN visited the office and we showed him our latest build of the game. We’re still at an early stage of development but there was enough in there to give him a good idea of what we’re going for. In fact, virtually the whole of Chapter 1 is now in the 3DS version of the game. Now it’s time to start putting in the rest of the chapters.

Click here to read Stephen’s views of the game so far

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escapeVektor for Nintendo 3DS – first gameplay video

Tuesday, April 10th, 2012

If you’ve read our GDC Diaries you’ll already know that Aaron Kaluszka from Nintendo World Report videoed in-game footage of escapeVektor on the Nintendo 3DS. As we’re still at an early stage with this project this was the first video of the game being played on the 3DS.

The results are now up on the NWR website. Click here to see what Aaron thinks of the game so far and to see the video. Or, if you just want to go straight to the video, check it out below.

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