Posts Tagged ‘australia’

escapeVektor PS Vita sale – EU & AUS

Friday, September 26th, 2014

Cover_MiiVerse_Sale-1

escapeVektor on PS Vita is currently on sale in Europe and Australia. Grab it now for only £3.29 / €3.99 / AU$5.95.

Click here to go to the PlayStation Store

escapeVektor: Chapter 1 – WiiWare release date

Thursday, September 1st, 2011

PRESS RELEASE: Nnooo announces release date and price for escapeVektor™: Chapter 1.

Australian based games developer Nnooo has announced the release date and price for its upcoming WiiWare™ game escapeVektor: Chapter 1.

The game will be released in The Americas, Europe, Australia and NZ on September 29th and will cost 500 Nintendo Points.

escapeVektor: Chapter 1 is a retro styled arcade game in which the player controls Vektor, an entity trapped inside the player’s CPU. The player has to help Vektor escape and in doing so, avoid enemies sent out by the CPU to track Vektor down. Each enemy type has different hunting patterns and intelligence, and as the player completes the various levels in the game, escape becomes more difficult. New abilities unlock to help the player outwit and destroy the CPU’s army. (more…)

Nintendo World Report visit & interview

Monday, August 22nd, 2011

We recently had a visit from Nintendo World Report who were looking to do a feature piece on Nnooo, including an interview with Nic. We were delighted with this resulting article which gives a great feel for the office and really gets to the heart of what we are up to. Plus there’s a great interview with Nic which includes Nic’s game design influences, why we made the myLifeCollected series, a little more insight into escapeVektor and what we think of Nintendo. (more…)

Kotaku Australia visits Nnooo to see what the Post-It Notes are all about

Thursday, July 7th, 2011

We’ve always thought Mark Serrels from Kotaku Australia was an entertaining journalist so when he won Best Games Journalist at this year’s Australia/New Zealand IT Journalism Awards, we weren’t really surprised. We’ve been trying to get Mark round to our office for a while now but his busy schedule has made it difficult. However, he managed to find some time to visit a few weeks ago and this entertaining and informative article is the result. We really like it!

An Audience With Nnooo: EscapeVektor, Spirit Hunters And Designing Games With Post-It Notes

Australian-based developer Nnooo recently invited us to visit its studio, based in Pyrmont, Sydney, to talk game development, taking risks, and how to design a video game using Post-It notes.

Post-It notes. Everywhere you look. Impossible to escape. Covered in silhouettes, random designs, mazes, outlines. Organised in shapes. Meta Post-It notes – not just for scribbles, but for the framework of things. Master plans doused in yellow. A yellow-print.

I’ve just entered Nnooo headquarters. A handshake from Creative Director Nic Watt later and I’m drawn to the main wall of the office. I walk past in a hypnotic daze, almost cutting Nic off mid-sentence – “why are all these Post-It notes on the wall,” I mutter absently, to no-one in particular. “What do they mean…”

My eyes begin scouring, entranced in this sea of yellow and biro.

Click here for the rest of Mark’s article

Nic’s interview with MMGN

Friday, May 27th, 2011

When the guys from Australia’s MMGN website got in touch for an interview, Nic was there to answer their questions on being an indie developer, the state of the Australian market, and of course Spirit Hunters Inc & escapeVektor: Chapter 1. See and hear what he had to say to Stephen Heller from MMGN.

Indie Dev Insight – Nnooo

It takes drive, motivation and a creative flair to be successful in the games industry, and Sydney-based developer Nnooo have all of its bases covered. With a successful game under its belt and a series of popular applications for the Nintendo DSi to their name, we recently had the chance to catch up with founder Nic Watt and discuss his thoughts on the industry, and find out a little more about their upcoming projects. (more…)

News 10 interview with Nic on R18+ Rating

Tuesday, March 29th, 2011

As promised, we’re putting up all of the published interviews with Nic at GDC this year. First up is his interview with News 10 on Australia’s lack of an R18+ rating for video games, featured in part 3 of our GDC Diary. (more…)

GDC Diary (part 2)

Wednesday, March 16th, 2011

Wednesday March 2nd – Frankenstein Creations and Positive Vibes

Our first full day at GDC started with Nintendo’s president Satoru Iwata’s keynote conference speech. His theme was “Video Games turn 25” and it was fascinating to hear him talk about his experience of working with Shigeru Miyamoto, how the industry has developed over the last 25 years, where he thinks it will go from here, and of course that well documented dig at mobile games! It was a nicely balanced talk, about the good and the bad of the video games industry, made all the more impressive by the fact that English isn’t his mother tongue. You can see the whole talk here. (more…)

Ogy – the 2010 Nnooo Mo Bro!

Tuesday, December 7th, 2010

Well, Steven “Ogy” Ogden managed a last minute comeback and took the title of 2010 Nnooo Mo Bro! And we didn’t even count his own vote for himself. Congrats to the Ogy. The spirit isn’t very happy though, we think it’s already planning its strategy for next year. We’ve donated to the Prostate Cancer Foundation of Australia and beyondblue, as promised.

Ogy - serious, even in victory!

myDiary release date for Europe/Australia/New Zealand

Tuesday, September 14th, 2010

Sydney, September 14, 2010

PRESS RELEASE: Nnooo announces the launch date of myDiary™ for Nintendo DSiWare™ in Europe, Australia & New Zealand.

myDiary, the latest release in the highly successful myLifeCollected™ range, goes on sale in Europe, Australia & New Zealand on Friday 17 September. myDiary allows users to organise their lives by keeping track of appointments, making daily journal entries and even setting daily alarms. It also features icons to indicate the time, volume and current battery level. (more…)

Vooks interview Nic: making games in Australia, DSi, 3DS and Spirit Hunters Inc.

Tuesday, September 7th, 2010

Nic was recently interviewed by Josh Moulds from Vooks about making games in Australia, Nintendo’s DSi and 3DS platforms and the upcoming Spirit Hunters Inc.  Read the full interview below or click here for the Vooks link.

Interview with Nnooo’s Nic Watt

We take a moment to chat with the makers of myNotebook about making games in Australia and their upcoming RPG, ‘Spirit Hunters Inc.’ for DSiWare.
Nnooo is a growing development studio based in Sydney who have produced some of the most successful software apps on the DSiWare store. The four-strong team have managed to pump out several versions of their myNotebook apps for DSiWare; the bubble-bursting game Pop for DSiWare and WiiWare; and are looking to build on their game-making chops with their ghost-catching RPG game, Spirit Hunters Inc.

I was lucky to see an early build of Spirit Hunters Inc. earlier this year- a game that utilises the DSi’s camera to enable players to hunt down, fight and collect hidden spirits in the world around them. The project will be Nnooo’s most ambitious game to date and highlights the creative talent we have here at home in Australia. Seeing the potential in Spirit Hunters Inc., as well as the growing library of myLifeCollected software on the DSi, I tracked down Nnooo’s creative director Nic Watt to talk about what it was like to develop games in Australia and asked him to shed some light on Spirit Hunters. (more…)