Archive for March, 2011
Tuesday, March 29th, 2011
As promised, we’re putting up all of the published interviews with Nic at GDC this year. First up is his interview with News 10 on Australia’s lack of an R18+ rating for video games, featured in part 3 of our GDC Diary. (more…)
Tags: 10, australia, censorship, games, interview, m-rated, news, news10, nic, r18+, rating, video, watt
Posted in news | No Comments »
Friday, March 18th, 2011
Friday March 4th – Interviews, Secret Talks & Pure Entertainment
Thankfully we had a quiet night on Thursday because Friday was a media onslaught with every interview on camera! First up was News 10 from the ABC network. They were meant to be doing 3 interviews over the course of an hour, but as the other devs didn’t show (not any of the guys mentioned in part 2 by the way), Nic had a full hour with them! Not only did he showcase escapeVektor and Spirit Hunters Inc, he did an additional interview on the madness of Australia not having an R18+ rating. We’re looking forward to that coming out! (more…)
Tags: develop, diary, electric, escapevektor, foxtel, gamereactor, gamespot, gametrailers, gdc, Hunters, magazine, news 10, nintendo, playground, report, sim city, Spirit, will wright, world
Posted in news | 1 Comment »
Wednesday, March 16th, 2011
Wednesday March 2nd – Frankenstein Creations and Positive Vibes
Our first full day at GDC started with Nintendo’s president Satoru Iwata’s keynote conference speech. His theme was “Video Games turn 25” and it was fascinating to hear him talk about his experience of working with Shigeru Miyamoto, how the industry has developed over the last 25 years, where he thinks it will go from here, and of course that well documented dig at mobile games! It was a nicely balanced talk, about the good and the bad of the video games industry, made all the more impressive by the fact that English isn’t his mother tongue. You can see the whole talk here. (more…)
Tags: 2011, 3ds, australia, developer, games, gdaa, gdc, indie, iwata, nintendo, nnooo, press, satoru, video
Posted in news | No Comments »
Monday, March 14th, 2011
We know you enjoy keeping up to date with what we’re working on and checking out what we’re up to when we attend conferences, so we thought we’d give you an insight into what exactly we got up to when we went to GDC in San Francisco. Here’s a little run-up info followed by a day by day account of our fun but hectic trip. (more…)
Tags: 2011, bit, dsi, escapevektor, gdc, Hunters, indie, interviews, iwata, kotaku, moscone, nintendo, nnooo, press, scottish, sitoru, Spirit, trip, wii
Posted in news | 1 Comment »
Tuesday, March 1st, 2011
We asked Nintendo Life if they would like to try out our latest build of escapeVektor: Chapter 1 for their First Impressions feature, and they said “Absolutely!” Read what they though of it below, or click here to go to the Nintendo Life site.
We take Nnooo’s trippy arcade title for a spin by Corbie Dillard
It’s now been almost three long years since Nnooo released its first WiiWare title Pop, and now after having turned its attention to DSiWare and its rather unique set of myLifeCollected applications, the company has decided to make a surprising return to WiiWare with the brand new title escapeVektor: Chapter 1. While there are no bubbles to pop this time around, Nnooo has taken a very simple concept and wrapped a unique gaming experience around it all. (more…)
Tags: arcade, bit, bit.trip, cpu, escape, escapevektor, first, impressions, life, nintendo, nintendolife, nnooo, trip, vektor, wii, wiiware
Posted in news | No Comments »