Posts Tagged ‘playstation’

Interview with Anodyne developer Sean Han Tani

Thursday, September 20th, 2018

The critically acclaimed and award-winning Anodyne arrives on PlayStation 4 and Xbox One this week.

It’s been a pleasure working with the developer, Analgesic Productions, to finally bring this gem of a game to consoles.

We were drawn to Anodyne due to its Legend of Zelda influence combined with a dark but also humorous narrative which results in a 16-bit action-adventure game with a twist.

We chatted with Sean Han Tani, the game’s creator, about the studio, the game, its positive reception and his collaboration with Marina Kittaka. (more…)

Anodyne competition winners

Friday, September 14th, 2018

Competition

Thanks to everyone who entered our Anodyne competition.

The correct answer to our question about how long the game took to make was 10 months.

If you didn’t win, you will be able to download Anodyne on PlayStation 4 from 18 September (US) / 19 September (EU/UK/AU/NZ), or on Xbox One from 21 September.

Congratulations to our 5 winners who have already been contacted via email. They will each receive a download code for Anodyne once it has been released. The winners are: (more…)

The origins of Anodyne on the PlayStation Blog

Tuesday, August 21st, 2018

Anodyne on PS Blog

Sean Han Tani, one of the developers of Anodyne, has written an article on the PlayStation Blog about the origins of Anodyne and what it’s like to develop a game during college.

Click here to read the article

Blast ‘Em Bunnies sale on PSN in EU/UK/AU regions

Wednesday, February 14th, 2018

 

Screenshot 2018-02-09 15.30.19 Screenshot 2018-02-09 16.10.00

There are HUGE discounts currently on the Blast ‘Em Bunnies main game and the Super Mega Bundle on PS4/PS Vita in EU/UK/AU regions.

Hurry though, these discounts only last until 22nd February.

Click here to buy the Blast ‘Em Bunnies Super Mega Bundle for PS4/PS Vita

Click here to buy the Blast ‘Em Bunnies main game for PS4/PS Vita

Click here to learn more about Blast ‘Em Bunnies

Our PS First teams feature on the PlayStation blog

Friday, December 23rd, 2016

Robert Christian_Big Paw Games_Rumble Academy

After their successful appearance on the PlayStation booth at this year’s PAX Australia, our PlayStation First developers were asked to write about their experience on the PlayStation blog.

Click here to find out what they though of being on the booth and what it meant to them.

Our new partnership with PlayStation First and AIE

Tuesday, October 27th, 2015

We’re really excited to officially announce our new partnership with PlayStation First and the Academy of Interactive Entertainment. We’ll be working with talented student teams at AIE’s Sydney Melbourne, Canberra and Adelaide campuses to help them bring their games to PlayStation consoles through the PlayStation First academic programme.

We’re already working with a number of student teams and we’re showcasing some of their games on the PlayStation stand at this weekend’s PAX Australia. If you’re heading to Melbourne for PAX be sure to drop by and check them out.

The full press release is below. (more…)

escapeVektor on US PS Vita is 50% off (limited time)

Wednesday, September 30th, 2015

 

SplashImages_escapeVektorSale

 

 

If you own a US PS Vita you can now download escapeVektor for 50% off. If you are also a PS Plus member you get an additional 20% off!

This is for a limited time only so be sure to grab your copy now.

Click here to go to the escapeVektor page on the US PlayStation store

Click here to learn more about escapeVektor

Nnooo at China Joy

Friday, August 7th, 2015

08

We recently announced Blast ‘Em Bunnies for PS4 and PS Vita in China.

The game was also showcased on the PlayStation booth at the recent China Joy expo in Shanghai, so we decided to go over to have a look.

You can check out our pictures on our Facebook album or on Twitter.

E3 2015

Monday, June 29th, 2015


IMG_1059 (1)

We recently flew to E3, the huge video game convention in Los Angeles. We go every year as it’s a great opportunity for us to talk to Nintendo, PlayStation and Xbox.

As usual we had a great time. Check out our pics on our Facebook album or on our Twitter page.

Our EB Expo Experience

Wednesday, October 16th, 2013

 

EB Expo 2103_5_small

If you’ve been keeping up to date with our news you’ll know we’ve been pretty busy lately. Not only have we announced our new game, Blast ‘Em Bunnies, we’ve also been working with 2 other Australian developers to publish their games on consoles. We bringing Cubemen 2 from Melbourne studio 3 Sprockets to the Wii U. We’re also bringing ORBITOR, developed by Canberra based Evil Aliens, to console(s). Hopefully we’ll have news on which one(s) soon. If there is a specific platform you’re keen to see ORBITOR on let us know in the comments section below or send us a message via Facebook or Twitter.

The recent EB Expo video game convention in Sydney was a perfect opportunity for us to get all the developers together and showcase this trio of tremendous titles. Expos like this are a great chance for developers to talk directly to consumers, for us to show where we are in the development process and get direct feedback from the gaming public. It’s also a chance for us to spread the word via the games media who attend the event. This year’s EB Expo was also the first time we’ve had a game on a console manufacturer’s stand at a major expo with Blast ‘Em Bunnies showcasing on the PlayStation stand as well as the Nnooo booth! (more…)