Posts Tagged ‘zelda’

Interview with Librage, developers of The Legend of Kusakari

Tuesday, August 23rd, 2016

The Librage team in Tokyo

We’re really excited to be publishing The Legend of Kusakari, our first game from a Japanese developer, on Nintendo 3DS. The game is released in western markets this week.

There’s always a lot of interest in the west about the Japanese development scene so we thought we’d find out more about Librage and their quirky game.

Read on to find out more, including what Nintendo of Japan thought about The Legend of Kusakari.

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Zelda: The Twilight Princess

Tuesday, January 23rd, 2007

 

So my big pre-Christmas game was Zelda. There is nothing like sitting down at Christmas time and visiting Hyrule once again.

 

Premise

Nothing much has changed to the age old Zelda concept. Get the master sword, save the princess (Zelda), slay bosses in innumerable dungeons oh and then defeat Ganon. But the neat thing is all the new twists Nintendo have introduced to these familiar concepts. There is again a two world situation going on this time the twilight and the real ones and Link must navigate between them. Unfortunately for him he is transformed into a wolf any time he enters the twilight world (well at least at the start of the game).

 

Hyrule

Wil a similar layout to the classic Ocarina of Time, Hyrule plays on your nostalgia (the Gamecube version has the same layout as Ocarina, the Wii version is mirrored so that Link is right handed), the crumbling temple of time being a particular favourite of mine. Walking in there for the first time sends a shiver down your spine.

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