Posts Tagged ‘Considerable Content’

Rogue Singularity Release Date Announced for Nintendo Switch

Wednesday, July 24th, 2019

Procedurally-generated 3D cosmic platformer Rogue Singularity will be released on the Nintendo Switch eShop on 15 August.

The game will be available for pre-purchase in EU/UK/AU/NZ from 25 July and from 30 July in US regions.

Rogue singularity will cost US$14.99 / €14.99 / £13.49 / AU$22.50 / NZ$24.75.

Our full press release is below. (more…)

Rogue Singularity coming to Nintendo Switch

Tuesday, October 24th, 2017

Announcement

We are delighted to announce that Rogue Singularity from developer Considerable Content is coming to Nintendo Switch!

Check out the new trailer here.

To celebrate the announcement, Rogue Singularity will be playable on Nintendo Switch at the upcoming PAX Australia 2017, as part of the Nintendo booth in the Expo Hall.

Rogue Singularity is slated for release on Nintendo Switch in the first half of 2018.

For more information please see our official press release below. (more…)

Interviews from GX Australia

Wednesday, June 7th, 2017

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Player One, a Melbourne-based gaming radio show, visited our booth at GX Australia to check out our games and carry out a few interviews. Click on the links below for the interviews.

Our own Nic Watt on developing and publishing games

Considerable Content’s Ed Blanch on Rogue Singularity

Morgan Lean from Epiphany Games on Majestic Nights

Interviews With Our New Developer Partners

Thursday, April 21st, 2016

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We recently announced 4 new titles which we will be publishing on multiple consoles.

Matt Sainsbury interviewed each of the developers and published the interviews over the course of a week on his site Digitally Downloaded.

Click on the links below to read the interviews.

Morgan Lean from Sydney’s Epiphany Games talks about Majestic Nights, a neon-soaked noir action adventure title

Scott Beca and Edward Blanch from Considerable Content in Melbourne discuss their challenging 3D platformer Rogue Singularity

US based Analgesic Productions’ Sean HTCH discusses Anodyne, a Zelda-inspired 16-bit adventure game

Kenichi Fujimoto from Japanese developer Librage talks about The Legend of Kusakari, a parody-homage to the Zelda series

We hope you enjoy these interviews and we look forward to bringing these games to consoles.