Posts Tagged ‘jobs’

We’re Hiring!

Monday, April 29th, 2013


***Sorry, these positions are now filled***

PlayStation 4, Wii U, PlayStation Vita and Nintendo 3DS, not to mention all of the other potential platforms there are out there. Plus we’ve just received our new Oculus Rift dev kit. We need help!

Are you an experienced C++ graphics programmer with handheld/home console experience? Or maybe an animator who has experience in Maya and are already credited with a shipped game, or you have 2+ years experience in animation for games, film or TV?

If you are, then why not come and work with an award-winning studio and help us develop our new game for multiple platforms?


Experienced Software Engineer required at Nnooo Studios, Sydney

Wednesday, September 1st, 2010

Nnooo is a small independent games development studio based in Sydney Australia. We fund, develop and publish our own games and applications which are predominantly made for the Nintendo Wii and DSi platforms through WiiWare and DSiWare channels. Our titles include Pop/Pop+ Solo, the myLifeCollected series and the upcoming Spirit Hunters Inc.

Our success to date, combined with a strong current pipeline and a desire to extend our products to other platforms (including Nintendo’s new 3DS), has opened up a permanent position for an experienced software engineer. This is an opportunity for a passionate and committed games developer to join a small, professional and friendly team who make their own games and own decisions. The role will encompass whole game programming and the successful candidate should be able to demonstrate a successful history of programming all aspects of games to completion. (more…)

Now Hiring!

Thursday, June 5th, 2008

With the successful launch of Pop in the USA, Europe and soon Japan Nnooo are now looking to hire an experienced and passionate senior programmer.


If you are interested please check out our Jobs page.