Posts Tagged ‘video’
Tuesday, December 18th, 2012
Can you help Vektor escape?
Welcome to the first in a series of three features detailing the ins and outs of escapeVektor™. This is our first release on PlayStation®Vita and first Nintendo eShop title, so we’re super excited to give you some details on what you’ll be up against!
Avoiding Patrols, Electric Fences & Cannons!
escapeVektor is a retro styled arcade game in which the player controls Vektor, an entity trapped inside the player’s CPU. Each node (level) consists of a series of interconnected lines which form cells. These are claimed as Vektor moves along them. Claiming all of the cells in a node unlocks the exit to the next node, bringing Vektor closer to his escape.
However, this is no ordinary CPU. It has held Vektor captive for what feels like an eternity and it doesn’t want him to leave now. As Vektor progresses with his escape, the CPU sets up obstacles and sends out its army to destroy him.
In the first part of our escapeVektor feature we have a look at one of the enemy types and some of the obstacles Vektor has to deal with during his escape. (more…)
Tags: bonus nodes, boost, cannons, electric fences, escapevektor, eShop, leaderboards, Nintendo 3DS, patrols, PS Vita, super boost, video, wildcards
Posted in news | 2 Comments »
Tuesday, March 29th, 2011
As promised, we’re putting up all of the published interviews with Nic at GDC this year. First up is his interview with News 10 on Australia’s lack of an R18+ rating for video games, featured in part 3 of our GDC Diary. (more…)
Tags: 10, australia, censorship, games, interview, m-rated, news, news10, nic, r18+, rating, video, watt
Posted in news | No Comments »
Wednesday, March 16th, 2011
Wednesday March 2nd – Frankenstein Creations and Positive Vibes
Our first full day at GDC started with Nintendo’s president Satoru Iwata’s keynote conference speech. His theme was “Video Games turn 25” and it was fascinating to hear him talk about his experience of working with Shigeru Miyamoto, how the industry has developed over the last 25 years, where he thinks it will go from here, and of course that well documented dig at mobile games! It was a nicely balanced talk, about the good and the bad of the video games industry, made all the more impressive by the fact that English isn’t his mother tongue. You can see the whole talk here. (more…)
Tags: 2011, 3ds, australia, developer, games, gdaa, gdc, indie, iwata, nintendo, nnooo, press, satoru, video
Posted in news | No Comments »
Monday, February 28th, 2011
Just before we fly out to attend GDC in San Francisco, we thought we’d release our new Spirit Hunters Inc promotional video. We’ve also released a load of cool screenshots. Just go to www.spirithuntersinc.com to see them. Enjoy!
httpv://www.youtube.com/watch?v=PoS_8dbotGc
Tags: dsi, dsiware, gdc, Hunters, nnooo, promo, promotional, screen, screenshots, shots, Spirit, video
Posted in news | No Comments »
Friday, September 24th, 2010
Sydney, September 24, 2010
PRESS RELEASE: Nnooo release video footage of Spirit Hunters Inc and launch website.
Australian based games developer Nnooo have released the first in a series of developer video diaries showcasing their next game, Spirit Hunters Inc™, for Nintendo DSiWare™ (click here to access the video).
httpv://www.youtube.com/watch?v=ytH9EPhh5Cw
Spirit Hunters Inc is a role playing game in which the player hunts, battles and captures spirits which inhabit our physical world. The game uses the Nintendo DSi’s front facing camera to create an augmented reality, merging computer generated spirits with the player’s real environment where battles take place. (more…)
Tags: augmented, developer, dsi, dsiware, Hunters, hunting, nintendo, nnooo, reality, release, Spirit, video
Posted in news | No Comments »