Posts Tagged ‘gcap’

Update: EB Expo, SHI, eV, GCAP & MK

Monday, October 22nd, 2012

 

 

What, a month since our last update? Let’s go:

Our weekend at EX Expo was a blast. We were blown away by the reception we received for Spirit Hunters Inc and escapeVektor. The days manning the booth were long but it was worth it to see people of all ages playing our games and thoroughly enjoying themselves. We were positioned right in front of the entrance to the pavilion so we had a prime position to attract the crowd. Our new Spirit Hunters Inc banner helped draw people in and to top it all off we had graffiti art of some of the spirits as a backdrop to the booth. We couldn’t have hoped for more! (more…)

5 Inch Floppy visits the office

Wednesday, November 9th, 2011

It’s still really busy at Nnooo HQ, what with the launch of escapeVektor: Chapter 1, competitions to win a copy of the game (check out our Facebook and Twitter pages), the release of our new versions of Pop for iPhone, iPad & iPod Touch (including FREE giveaways on Twitter), setting up our Movember team to raise money for charity AND a visit from video games show 5 Inch Floppy who interviewed Nic and had a look round the office.

Nic and Bruce are also off to the annual Australian games shindig in Melbourne next week, otherwise known as GCAP (Game Connect Asia Pacific). They’ll be meeting up with some old game dev mates, having some serious industry pow-wows, listening to a load of interesting & inspiring talks and meeting a whole heap of new friends. They’ll take a few pics too. (more…)

Nic’s interview with Gamepron

Wednesday, October 20th, 2010

Nic caught up with Jessica Citizen from Gamepron when we were at GCAP on the Gold Coast last week. Click here to see to him talk about what we’ve been up to this year, including Spirit Hunters Inc, his thoughts on 3DS and augmented reality, Nintendo platforms for developers and the iPhone.