Posts Tagged ‘pokémon’

Digitally Downloaded features Nnooo

Monday, May 9th, 2011

When Matt Sainsbury from Digitally Downloaded came to have a look at escapeVektor: Chapter 1, he also took some time to catch up with Nic. Based in Sydney, Matt knows us reasonably well by now and Nnooo is featured in this month’s edition of the online magazine. Once you’ve finished reading pages 16-19, have a flick through the rest of it. We think it’s well worth a read!

Vooks interview Nic: making games in Australia, DSi, 3DS and Spirit Hunters Inc.

Tuesday, September 7th, 2010

Nic was recently interviewed by Josh Moulds from Vooks about making games in Australia, Nintendo’s DSi and 3DS platforms and the upcoming Spirit Hunters Inc.  Read the full interview below or click here for the Vooks link.

Interview with Nnooo’s Nic Watt

We take a moment to chat with the makers of myNotebook about making games in Australia and their upcoming RPG, ‘Spirit Hunters Inc.’ for DSiWare.
Nnooo is a growing development studio based in Sydney who have produced some of the most successful software apps on the DSiWare store. The four-strong team have managed to pump out several versions of their myNotebook apps for DSiWare; the bubble-bursting game Pop for DSiWare and WiiWare; and are looking to build on their game-making chops with their ghost-catching RPG game, Spirit Hunters Inc.

I was lucky to see an early build of Spirit Hunters Inc. earlier this year- a game that utilises the DSi’s camera to enable players to hunt down, fight and collect hidden spirits in the world around them. The project will be Nnooo’s most ambitious game to date and highlights the creative talent we have here at home in Australia. Seeing the potential in Spirit Hunters Inc., as well as the growing library of myLifeCollected software on the DSi, I tracked down Nnooo’s creative director Nic Watt to talk about what it was like to develop games in Australia and asked him to shed some light on Spirit Hunters. (more…)

Nic interviewed by BisaCast regarding Nnooo’s thoughts on a Pokémon MMO

Monday, May 24th, 2010

Last week Nic was interviewed by the great team at BisaCast, a German language podcast about all things Pokémon. The following is an excerpt from their website you can also click here to visit their site.

Information for our international listeners: Since the BisaCast is created for a German audience, the introduction will be in German. The main part will be in English. So if you don’t want to listen to German waffle fast-foward to 1:50 for the interview.

Im Mai 2008 erregte das australische Entwicklerstudio nnooomit der Patentierung eines Pokémon Online-Rollenspieles großes Aufsehen. Zwar ist bis heute das Pokémon MMO nur eine Ideensammlung auf Papier, jedoch haben wir uns dazu entschlossen bei nnooo nachzufragen, wie die Ideen aussehen.

Unser technischer Support Gerjet hat sich mit dem Chef von nnooo, Nic Wattzusammengesetzt und über die Möglichkeiten eines Pokémon MMO philosophiert. Was im Interview alles für Details verraten wurden, könnt ihr in diesem BisaCast-Special hören. Wie ihr sicherlich verstehen könnt, ist das gesamte Interview nur auf Englisch erhältlich. Trotzdem wünschen wir euch viel Spaß damit.

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Pokémon Mysterious Dungeon: Blue

Wednesday, October 4th, 2006

I just got Pokémon Mysterious Dungeon – Blue and I’m really enjoying it. Sure there are flaws to it but man its nice to play a different take on the whole Pokémon gameplay and universe.

 

Gameplay

You start as a Pokémon, or a human turned into one, who has to find a way to turn back. You get a few psychology type questions at the start which seem to determine which Pokémon you will play as, I got Mudkip! Then you get to choose and name your buddy, well doh Pikachu obviously.

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