Monday, March 14th, 2011
We know you enjoy keeping up to date with what we’re working on and checking out what we’re up to when we attend conferences, so we thought we’d give you an insight into what exactly we got up to when we went to GDC in San Francisco. Here’s a little run-up info followed by a day by day account of our fun but hectic trip. (more…)
Tags: 2011, bit, dsi, escapevektor, gdc, Hunters, indie, interviews, iwata, kotaku, moscone, nintendo, nnooo, press, scottish, sitoru, Spirit, trip, wii
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Tuesday, March 1st, 2011
We asked Nintendo Life if they would like to try out our latest build of escapeVektor: Chapter 1 for their First Impressions feature, and they said “Absolutely!” Read what they though of it below, or click here to go to the Nintendo Life site.
We take Nnooo’s trippy arcade title for a spin by Corbie Dillard
It’s now been almost three long years since Nnooo released its first WiiWare title Pop, and now after having turned its attention to DSiWare and its rather unique set of myLifeCollected applications, the company has decided to make a surprising return to WiiWare with the brand new title escapeVektor: Chapter 1. While there are no bubbles to pop this time around, Nnooo has taken a very simple concept and wrapped a unique gaming experience around it all. (more…)
Tags: arcade, bit, bit.trip, cpu, escape, escapevektor, first, impressions, life, nintendo, nintendolife, nnooo, trip, vektor, wii, wiiware
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