Posts Tagged ‘cpu’
Monday, October 24th, 2011
The latest games website to review escapeVektor: Chapter 1 is MMGN.
Did they like it? Well, let’s see. They scored the game 5 stars out of 5 and wrote “Very rarely do we see a game come through with such perfect design and gameplay, but escapeVektor: Chapter 1 nails it on debut.” So yes, we think they liked it. Have a look at the review below.
escapeVektor: Chapter 1 Review
by Stephen Heller
Some of the best games of all time are the simple, yet challenging ones. Donkey Kong, Pac-Man and Tetris all have simple concepts, yet immense difficulty that challenges the player and keeps them coming back for more. While the puzzle meets retro arcade gaming sector has seen a number of successes in recent years, Nnooo’s escapeVektor: Chapter 1 goes above and beyond all expectations, as it offers an inviting and unforgettable experience.
Click here to read the rest of this review
Tags: arcade, Classic Controller, cpu, escapevektor, escapeVektor: Chapter 1, game, mmgn, nintendo, nnooo, puzzle, review, soundtrack, Stephen Heller, vektor, wii, Wiimote, wiiware
Posted in news | No Comments »
Wednesday, October 5th, 2011
Nintendo Life have written their review of escapeVektor: Chapter 1 and it’s another hugely positive one. With comments like “one of the finest experiences on the entire WiiWare service” and “This game is sharp, challenging, clever, gorgeous, atmospheric, thought-provoking, and, above all else, fun”, we think they quite like it! Have a read and see if you agree with us.
Virtual world, real quality
by Philip J Reed
After the delightful Pop (and its various offshoots), it seemed a bit like Nnooo was taking a break from game development. The studio released several applications through DSiWare, and while they were quite good, gamers might be forgiven for assuming that the company’s future releases would gravitate more toward “useful” than “fun.” Now Nnooo has released escapeVektor: Chapter 1 to remind us all that not only is the team still interested in games, but that it can also to deliver one of the finest experiences on the entire WiiWare service.
escapeVektor: Chapter 1 is brilliant. There are no other words to describe it, though, so that this review isn’t the shortest in Nintendo Life’s history, we’re going to have to try to find some.
Click here to read the rest of this review
Tags: arcade, cpu, escapevektor, escapeVektor: Chapter 1, game, nintendo, Nintendo Life, nnooo, Philip Reed, puzzle, review, vektor, wii, wiiware
Posted in news | No Comments »
Friday, September 30th, 2011
It looks like IGN are also fans of escapeVektor: Chapter 1. In their 9/10 review they say “escapeVektor just blew me away.” and “It’s a spectacular experience.” Nice!
escapeVektor: Chapter 1 review
by Lucas M. Thomas
escapeVektor just blew me away. I’d had this new WiiWare game on my radar for a while, and I thought that it looked like a good one – but now that it’s out, and I’ve played it, I was wrong. It’s more than good. It’s great. It rocks. It’s totally freaking slick.
Click here to read the rest of the review
Tags: cpu, escapevektor, escapeVektor: Chapter 1, game, IGN, Lucas M Thomas, nintendo, nnooo, puzzle, review, vektor, wii, wiiware
Posted in news | No Comments »
Friday, September 30th, 2011
Our first review is in for escapeVektor: Chapter 1 and it’s a big thumbs up from Nintendo World Report, giving the game 9/10. “It was addictive, fun, and strikes the perfect balance between an arcade and puzzle game.” Thanks guys!
escapeVektor: Chapter 1
by Daan Koopman, Europe Correspondent
What lurks inside your Wii’s CPU? An awesome game, that’s what!
Have you ever wondered what is going on in your Wii’s CPU? No? Well, maybe you will after playing Australian developer Nnooo’s newest WiiWare product escapeVektor Chapter 1: Combat Power Unleashed. In the first episode of this brand new series, we meet Vektor. He has been trapped inside your Wii for longer than he can remember and you are the first person he has successfully made contact with. He doesn’t remember anything of his past or why he is trapped, but if you help him you might learn a thing or two about Vektor. However, this is not as easy as it sounds. The CPU is fully aware of your actions and tries to stop you at any cost. Luckily for you, Vektor has coding skills which can come in handy, but I am getting ahead of myself.
Click here to read the rest of the review and see a couple of gameplay videos
Tags: arcade, cpu, daan koopman, escapevektor, escapeVektor: Chapter 1, game, nintendo, Nintendo World Report, nnooo, puzzle, review, vektor, wii, wiiware
Posted in news | No Comments »
Tuesday, September 27th, 2011
escapeVektor™: Chapter 1 is a retro styled arcade game for WiiWare™ in which the player controls Vektor, an entity trapped inside the player’s CPU. Each level consists of a series of interconnected lines which form cells. These are claimed as Vektor moves along them. Claiming all of the cells in a level unlocks the exit to the next level, bringing Vektor closer to his escape.
However, this is no ordinary CPU. It has held Vektor captive for what feels like an eternity and it doesn’t want him to leave now. As Vektor progresses with his escape, the CPU sets up obstacles and sends out its army to destroy him.
In the final part of our escapeVektor: Chapter 1 feature, we describe the Interceptors, the most difficult enemy to deal with. We also talk about the Detonate ability, high scoring tactics and the interactive soundtrack. (more…)
Tags: arcade, cpu, escapevektor, escapeVektor: Chapter 1, nintendo, nnooo, retro, vektor, wiiware
Posted in news | No Comments »
Tuesday, September 20th, 2011
escapeVektor™: Chapter 1 is a retro styled arcade game for WiiWare™ in which the player controls Vektor, an entity trapped inside the player’s CPU. Each level consists of a series of interconnected lines which form cells. These are claimed as Vektor moves along them. Claiming all of the cells in a level unlocks the exit to the next level, bringing Vektor closer to his escape.
However, this is no ordinary CPU. It has held Vektor captive for what feels like an eternity and it doesn’t want him to leave now. As Vektor progresses with his escape, the CPU sets up obstacles and sends out its army to destroy him.
We told you about about those dumb Patrols in the first part of our escapeVektor: Chapter 1 feature. We also described the dangerous Electric Fences and Cannons, not to mention Vektor’s useful Boost ability. Now it’s time to find out about another enemy and see how you get Vektor out of there. (more…)
Tags: arcade, cpu, escapevektor, escapeVektor: Chapter 1, nintendo, nnooo, retro, vektor, wiiware
Posted in news | No Comments »
Tuesday, September 13th, 2011
escapeVektor™: Chapter 1 is a retro styled arcade game for WiiWare™ in which the player controls Vektor, an entity trapped inside the player’s CPU. Each level consists of a series of interconnected lines which form cells. These are claimed as Vektor moves along them. Claiming all of the cells in a level unlocks the exit to the next level, bringing Vektor closer to his escape.
However, this is no ordinary CPU. It has held Vektor captive for what feels like an eternity and it doesn’t want him to leave now. As Vektor progresses with his escape, the CPU sets up obstacles and sends out its army to destroy him.
In the first part of our escapeVektor: Chapter 1 feature we have a look at one of the enemy types and some of the obstacles Vektor has to deal with during his escape. (more…)
Tags: arcade, cpu, escapevektor, escapeVektor: Chapter 1, nintendo, nnooo, retro, vektor, wiiware
Posted in news | No Comments »
Sunday, June 12th, 2011
We went to E3 in LA to meet the major console manufacturers and check out the latest video game developments, including Nintendo’s Wii U. On the night before the conference we held a drinks reception for press and some of our closest Nintendo indie developer mates. Justin Berube from games site Rip Ten came along to our drinks and took a look at escapeVektor: Chapter 1. This is what he thought. (more…)
Tags: chapter 1, cpu, e3, escapevektor, indie, LA, nintendo, nnooo, Rip Ten, vektor, Wii U, wiiware
Posted in news | No Comments »
Tuesday, March 1st, 2011
We asked Nintendo Life if they would like to try out our latest build of escapeVektor: Chapter 1 for their First Impressions feature, and they said “Absolutely!” Read what they though of it below, or click here to go to the Nintendo Life site.
We take Nnooo’s trippy arcade title for a spin by Corbie Dillard
It’s now been almost three long years since Nnooo released its first WiiWare title Pop, and now after having turned its attention to DSiWare and its rather unique set of myLifeCollected applications, the company has decided to make a surprising return to WiiWare with the brand new title escapeVektor: Chapter 1. While there are no bubbles to pop this time around, Nnooo has taken a very simple concept and wrapped a unique gaming experience around it all. (more…)
Tags: arcade, bit, bit.trip, cpu, escape, escapevektor, first, impressions, life, nintendo, nintendolife, nnooo, trip, vektor, wii, wiiware
Posted in news | No Comments »
Tuesday, February 22nd, 2011
PRESS RELEASE: GDC announcement – Nnooo announces return to Nintendo WiiWare™ with escapeVektor™: Chapter 1.
Australian based games developer Nnooo has revealed details of their new game under development for Nintendo WiiWare which they will be showcasing at this year’s GDC. Titled escapeVektor: Chapter 1, the game is a retro styled arcade game in which the player controls Vektor, an entity trapped inside the player’s Wii™. (more…)
Tags: 3ds, announcement, arcade, cpu, escape, escapevektor, game, gdc, nintendo, nnooo, press, vektor, wii, wiiware
Posted in news | No Comments »