Posts Tagged ‘puzzle’

escapeVektor: Chapter 1 scores 5/5 from MMGN!

Monday, October 24th, 2011

The latest games website to review escapeVektor: Chapter 1 is MMGN.

Did they like it? Well, let’s see. They scored the game 5 stars out of 5 and wrote “Very rarely do we see a game come through with such perfect design and gameplay, but escapeVektor: Chapter 1 nails it on debut.” So yes, we think they liked it. Have a look at the review below.

escapeVektor: Chapter 1 Review

by Stephen Heller

Some of the best games of all time are the simple, yet challenging ones.  Donkey Kong, Pac-Man and Tetris all have simple concepts, yet immense difficulty that challenges the player and keeps them coming back for more. While the puzzle meets retro arcade gaming sector has seen a number of successes in recent years, Nnooo’s escapeVektor: Chapter 1 goes above and beyond all expectations, as it offers an inviting and unforgettable experience.

Click here to read the rest of this review

Nintendo Life review scores 9/10 for escapeVektor: Chapter 1

Wednesday, October 5th, 2011

Nintendo Life have written their review of escapeVektor: Chapter 1 and it’s another hugely positive one. With comments like “one of the finest experiences on the entire WiiWare service” and “This game is sharp, challenging, clever, gorgeous, atmospheric, thought-provoking, and, above all else, fun”, we think they quite like it! Have a read and see if you agree with us.

Virtual world, real quality

by Philip J Reed

After the delightful Pop (and its various offshoots), it seemed a bit like Nnooo was taking a break from game development. The studio released several applications through DSiWare, and while they were quite good, gamers might be forgiven for assuming that the company’s future releases would gravitate more toward “useful” than “fun.” Now Nnooo has released escapeVektor: Chapter 1 to remind us all that not only is the team still interested in games, but that it can also to deliver one of the finest experiences on the entire WiiWare service.

escapeVektor: Chapter 1 is brilliant. There are no other words to describe it, though, so that this review isn’t the shortest in Nintendo Life’s history, we’re going to have to try to find some.

Click here to read the rest of this review

IGN scores 9/10 for escapeVektor: Chapter 1

Friday, September 30th, 2011

It looks like IGN are also fans of escapeVektor: Chapter 1. In their 9/10 review they say “escapeVektor just blew me away.” and “It’s a spectacular experience.” Nice!

escapeVektor: Chapter 1 review

by Lucas M. Thomas

escapeVektor just blew me away. I’d had this new WiiWare game on my radar for a while, and I thought that it looked like a good one – but now that it’s out, and I’ve played it, I was wrong. It’s more than good. It’s great. It rocks. It’s totally freaking slick.

Click here to read the rest of the review

escapeVektor: Chapter 1 scores 9/10 from Nintendo World Report

Friday, September 30th, 2011

Our first review is in for escapeVektor: Chapter 1 and it’s a big thumbs up from Nintendo World Report, giving the game 9/10. “It was addictive, fun, and strikes the perfect balance between an arcade and puzzle game.” Thanks guys!

escapeVektor: Chapter 1
by Daan Koopman, Europe Correspondent

What lurks inside your Wii’s CPU? An awesome game, that’s what!

Have you ever wondered what is going on in your Wii’s CPU? No? Well, maybe you will after playing Australian developer Nnooo’s newest WiiWare product escapeVektor Chapter 1: Combat Power Unleashed. In the first episode of this brand new series, we meet Vektor. He has been trapped inside your Wii for longer than he can remember and you are the first person he has successfully made contact with. He doesn’t remember anything of his past or why he is trapped, but if you help him you might learn a thing or two about Vektor. However, this is not as easy as it sounds. The CPU is fully aware of your actions and tries to stop you at any cost. Luckily for you, Vektor has coding skills which can come in handy, but I am getting ahead of myself.

Click here to read the rest of the review and see a couple of gameplay videos

Developing for WiiWare

Wednesday, September 7th, 2011

When we sent out our press release about the escapeVektor: Chapter 1 release date, MCV Pacific asked us what developing for WiiWare was like for a small indie developer. So we told them…

Nnooo talks about developing for WiiWare

by Leigh Harris

escapeVektor: Chapter 1 has been given pricing and a release date by developer Nnooo today, who has spoken to MCV about releasing games for WiiWare.

The downloadable Wii title will be available worldwide on 29th September for 500 Nintendo points, and blends Tron style arcade gameplay with intense puzzle action to unique and very colourful effect.

Nic Watt, creative director at Nnooo, told MCV: “WiiWare like all channels for an indie developer is a tough market to compete in. As a small independent developer we have learnt that it is not simply good enough to have a great, highly polished game and expect it to sell well just on word of mouth.”

Click here to see the rest of the article