Posts Tagged ‘nintendo’
Monday, April 4th, 2011
We recently had our first team interview! The interviewers were our old friend Daan Koopman, who has interviewed Nic a few times before, and Daan’s colleague Jason Davidson. We talked in detail about Spirit Hunters Inc, escapeVektor, our future plans and a few other things. It was quite a long one, about an hour and a quarter, with plenty of details on the upcoming games! Daan and Jason are starting up a new site called Moving Platforms. Knowing these guys, it is bound to be a great success. Keep an eye out for their future content through Daan’s twitter account.
Click here for the full interview and let us know what you think!

This is why we like audio interviews! From left, Nic, Bruce & Steven
Tags: 3ds, daan koopman, dsi, escapevektor, Hunters, interview, moving, nintendo, nnooo, platforms, Spirit, team
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Friday, March 18th, 2011
Friday March 4th – Interviews, Secret Talks & Pure Entertainment
Thankfully we had a quiet night on Thursday because Friday was a media onslaught with every interview on camera! First up was News 10 from the ABC network. They were meant to be doing 3 interviews over the course of an hour, but as the other devs didn’t show (not any of the guys mentioned in part 2 by the way), Nic had a full hour with them! Not only did he showcase escapeVektor and Spirit Hunters Inc, he did an additional interview on the madness of Australia not having an R18+ rating. We’re looking forward to that coming out! (more…)
Tags: develop, diary, electric, escapevektor, foxtel, gamereactor, gamespot, gametrailers, gdc, Hunters, magazine, news 10, nintendo, playground, report, sim city, Spirit, will wright, world
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Wednesday, March 16th, 2011
Wednesday March 2nd – Frankenstein Creations and Positive Vibes
Our first full day at GDC started with Nintendo’s president Satoru Iwata’s keynote conference speech. His theme was “Video Games turn 25” and it was fascinating to hear him talk about his experience of working with Shigeru Miyamoto, how the industry has developed over the last 25 years, where he thinks it will go from here, and of course that well documented dig at mobile games! It was a nicely balanced talk, about the good and the bad of the video games industry, made all the more impressive by the fact that English isn’t his mother tongue. You can see the whole talk here. (more…)
Tags: 2011, 3ds, australia, developer, games, gdaa, gdc, indie, iwata, nintendo, nnooo, press, satoru, video
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Monday, March 14th, 2011
We know you enjoy keeping up to date with what we’re working on and checking out what we’re up to when we attend conferences, so we thought we’d give you an insight into what exactly we got up to when we went to GDC in San Francisco. Here’s a little run-up info followed by a day by day account of our fun but hectic trip. (more…)
Tags: 2011, bit, dsi, escapevektor, gdc, Hunters, indie, interviews, iwata, kotaku, moscone, nintendo, nnooo, press, scottish, sitoru, Spirit, trip, wii
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Tuesday, March 1st, 2011
We asked Nintendo Life if they would like to try out our latest build of escapeVektor: Chapter 1 for their First Impressions feature, and they said “Absolutely!” Read what they though of it below, or click here to go to the Nintendo Life site.
We take Nnooo’s trippy arcade title for a spin by Corbie Dillard
It’s now been almost three long years since Nnooo released its first WiiWare title Pop, and now after having turned its attention to DSiWare and its rather unique set of myLifeCollected applications, the company has decided to make a surprising return to WiiWare with the brand new title escapeVektor: Chapter 1. While there are no bubbles to pop this time around, Nnooo has taken a very simple concept and wrapped a unique gaming experience around it all. (more…)
Tags: arcade, bit, bit.trip, cpu, escape, escapevektor, first, impressions, life, nintendo, nintendolife, nnooo, trip, vektor, wii, wiiware
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Tuesday, February 22nd, 2011
PRESS RELEASE: GDC announcement – Nnooo announces return to Nintendo WiiWare™ with escapeVektor™: Chapter 1.
Australian based games developer Nnooo has revealed details of their new game under development for Nintendo WiiWare which they will be showcasing at this year’s GDC. Titled escapeVektor: Chapter 1, the game is a retro styled arcade game in which the player controls Vektor, an entity trapped inside the player’s Wii™. (more…)
Tags: 3ds, announcement, arcade, cpu, escape, escapevektor, game, gdc, nintendo, nnooo, press, vektor, wii, wiiware
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Thursday, February 3rd, 2011
PRESS RELEASE: Nnooo releases second developer diary of Spirit Hunters Inc.
Australian based games developer Nnooo has released the second in a series of developer diaries showcasing Spirit Hunters Inc™, their next game for Nintendo DSiWare™.
Spirit Hunters Inc is a role playing game in which the player hunts, battles and captures spirits which inhabit our world. The game uses the front facing camera of the Nintendo DSi™ to create an augmented reality, merging computer generated spirits with the player’s real environment where the battles take place.
“The development of the game is really taking shape and we are delighted to be able to show the battle mode which will represent a large part of the player’s in-game experience”, said Nic Watt, Creative Director at Nnooo. “Now that we have some of the sound effects and player abilities in place, we are able to give a much better feel for what it’s like battling against the spirits.”
The player is part of an international task-force called Spirit Hunters Inc which is charged with capturing mischievous spirits and sending them back to the spirit world. Players will have to hunt down these spirits and coax them out of their hiding places before doing battle with them through their Nintendo DSi. On capturing spirits, players will be rewarded with experience points and in-game currency with which they will be able to level up, replenish health, buy useful spirit hunting items and traps and learn new battling abilities.
“We are very excited about how the game is developing”, said Watt. “Augmented Reality is a really exciting new area for games and we think that Spirit Hunters Inc is really making use of all of the Nintendo DSi’s features. We are also planning a version for the Nintendo 3DS™. More details about this will be revealed in the future.”
Spirit Hunters Inc is scheduled for release on Nintendo DSiWare later this year.
httpv://www.youtube.com/watch?v=B4gF2AV6OGQ
Tags: 3ds, augmented, battle, dsi, dsiware, Hunters, nintendo, nnooo, reality, rpg, Spirit, spirits
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Wednesday, January 5th, 2011
Well, what a nice start to the year. In Wiiloveit’s Best of Nintendo Awards 2010, Spirit Hunters Inc was voted most anticipated DSiWare game for 2011. Click here for the link.

Tags: 2010, 2011, anticipated, awards, best, dsiware, game, Hunters, nintendo, Spirit, voted, wiiloveit
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Wednesday, December 1st, 2010
Want some cool free stuff for the holiday season? Then look no further. A free game, some free wallpaper and avatars for Spirit Hunters Inc and other cool indie games, and a free online advent calendar to count down the days to Christmas! Just click on the image below to take you to your mission!
(site requires flash)
Tags: advent, avatars, calendar, christmas, free, games, Hunters, mission, nintendo, nnooo, snowdriftland, Spirit, wallpaper
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Wednesday, October 20th, 2010
Nic caught up with Jessica Citizen from Gamepron when we were at GCAP on the Gold Coast last week. Click here to see to him talk about what we’ve been up to this year, including Spirit Hunters Inc, his thoughts on 3DS and augmented reality, Nintendo platforms for developers and the iPhone.
Tags: 3ds, augmented reality, developers, gamepron, gcap, Hunters, iphone, nintendo, Spirit
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